SUMMARY
My work career began during the Summer of 1990, when I took a job at Disney Imagineering in Los Angeles, helping to design and build models for their various theme parks, including the Alien Encounter.
While at UCLA, work and travel began with a summer job in Japan at ASCII where I worked with a Game Development team for San Rio’s Tabu Game.
On receiving my undergraduate degree in Industrial Design from UCLA, I moved to Milan, Italy for a Masters Degree at Domus Academy. At this point design played an important role in my life and I felt that Italy offered the most interesting study and work experience available. I learned to speak and read Italian, as well.
Remaining in Italy after graduation, I first worked for Video On Line, Europe’s first large-scale Internet service provider, started by a Sardinian newspaper and media owner, for whom I served as personal assistant and technical advisor. The company was later bought by Telcom Italia. (Please see more about Italian work experiences under heading: Work.)
In 1997, I participated in the creation of a foundation and coined the name: 2B1. Its purpose was to accelerate a more connected planet by opening the digital world to children who would otherwise not have access to it. The goal was to provide, software, computers, Internet access and education to the world’s poorest and most remote children. This work took me to Africa and included helping to organize the Jr. Summit at MIT in 1998.
Shortly after the Summit, I started a computer animation company in Milan with three people. Its two-year history ran into the bursting tech bubble and was unable to attain late-stage funding. The disappointment was nonetheless a learning experience, after which I returned to the mission of 2B1.
This took me to Mumbai, India (Media Lab Asia) and subsequently Cambodia where I established two Internet-connected schools in villages without electricity; to areas so primitive, one of them did not have a road. Nonetheless, the kids now take home laptops that among other things are the brightest light source in their houses.
I realized at this time that in the computer world one’s skills can quickly become obsolete and decided to return to the US to pursue a second Master’s degree in Professor Red Burns Interactive Telecommunications Program at NYU. I will complete this course by the end of May.
The Awaire music service and the Aura were created as tools to link people together, through aural as well as visual experiences.
Ideally, this will enable people to establish relationships with others, in the course of doing something they enjoy and are comfortable with. Awaire respects the privacy of people, while at the same time attempts to create an environment that enables sharing, communication, and a feeling of belonging. We hope that people will explore what others in the world around them have to offer.
Food!
The Food Project, is a cellphone and webbased system. I find when I go out to eat I like to pictures of the meal before I start. The idea was to take the picture and tag and send it. The tag then goes to a Perl script which uses the Google API to search epicurious.com and brings back the first result.
BE[AM]
BE[AM] projects –and intermittently lets the public control– moving visuals from a data base of American pop culture to point to the ambiguity among entertainment, military, and ideology.
NSK
Italian art project using space to control music. In this project I know as DiMix. During this time I was create fashion show music for Moschino and small columbian fashion house. Deborah Ligorio is a friend who at the time was working on spastial photography and ask me to help build out an idea, after a few meeting she walked off and came back with this project
Personal Site
While it is full of various and strange dead-ends, the idea of a personal site is so I have a place to leave thoughts, images and ideas.
]]>The Awaire music service and the Aura were created as tools to link people together, through aural as well as visual experiences.
Ideally, this will enable people to establish relationships with others, in the course of doing something they enjoy and are comfortable with. Awaire respects the privacy of people, while at the same time attempts to create an environment that enables sharing, communication, and a feeling of belonging. We hope that people will explore what others in the world around them have to offer.
]]>ABSTRACT
Today more people are image blogging. The idea of taking digital
pictures and posting them on the web has been implemented by two popular systems: flickr.com and TextAmerica.com. The former is an elaborate online system allowing images to be uploaded in multiple ways, while the later TextAmerica aims primarily at the mobile user. These services have given rise to new creative ideas for using this developing technology.
AN INTRODUCTION TO PUFFLE: A networked camera. No need for memory cards. It’s not just a modern day point and shoot, but now it’s point, shoot, send and more. This child friendly device enables young children to take photographs that are automatically uploaded on the Internet. The Puffle has also been devised as a child monitoring system that would get to know and be with the child from infancy, keeping a visual record of the child. Then as the child grows, the use of the Puffle changes from a familiar child’s object with monitoring capabilities into a device that the child controls when he starts to record his own world.
CONCLUSION
The Puffle will open up a world for children in a way that lets them not only have a way to look back on their lives, but will also allow them to look at the world they live in. This is meant to be a children’s platform.
But of course the changing concepts of Blogging might not stop with children; there is a whole market for these sorts of device, which might include an adult or two!
More images can be found on my site: dimitri.negroponte.com
The Concept was to bring the people closer to nature. and to do this what better wat then through there livingspace. Modular because a facet which I wanted in add making the landscape of Branzi's Box not too monotinous.
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